So right before I went to my two week / two LEGO Convention trip I picked up a copy of the LEGO Legends of Chima 3DS video game. I figured it would be a good plane ride and airport game to do while I was traveling cross country.
There’s only one problem, I don’t really like Legends of Chima — at all. Don’t get me wrong, I like the parts. All that lovely bright orange and olive green is awesome. I just don’t like the theme. I suppose if I was 8 or 10 I might be interested, but most likely not. The story line is weak at best, and a little disturbing at most. I mean think about it. There’s all these different animal tribes in this magical land that all get hopped up on “Chi” and fight each other.
No, not the energy force from Chinese culture. The lack of cultural respect that LEGO has a tendency to run right over on occasion has always bothered me. They don’t even change spelling they just go with it — Sensei Wu (a mixture of Japanese and Chinese names) is just one example. The Māori language controversy of the original Bionicle wave is another.
So back to Chima. The main character looks a lot like Lion-O from Thundercats, a show I actually did like watching when it originally came out in the 80s (of course I was like 8 when it came out). And according to the first episode of the TV show Lavel (the lion) and Cragger (the crocodile) were friends until Cragger took a Chi ball before he was ready for it and it results in misunderstanding and the loss of Cragger’s parents which in turn causes a war in the “peaceful” land of Chima.
And that’s where the video game comes in. I had read another’s review that said the game was a weak addition to the LEGO TT Games line as it couldn’t hold up without a licensed theme like Star Wars, Indiana Jones or Harry Potter.
Now I wasn’t expecting an epic game, far from it. The fact that it is only available on 3DS, DS, and PSP Vita shows that they didn’t put as much effort into the game like the much anticipated LEGO Marvel Super Heroes video game coming out later this year.
And the addition of talking, which was a definite plus in the LEGO Batman 2 game, is just plain distracting here. The most annoying thing is that you can’t bypass it. You have to listen (or not listen if you turn the volume down) to the cheesy commentary that goes on and on, all the time.
Well even though its been a week and a half after my trip, I finally beat the story version of the game last night. Playing the game felt rather like a chore. The game-play is the same — break things, fight bad guys, get through levels. But because the constant collecting of Chi, you don’t get to collect the hearts (life energy) as much. And when you have a full circle of Chi, you can power-up. Sometimes you have to power-up so that you can get to the next part of the game. So you’re constantly looking for Chi and Chi vents. (Kind of like an addict.)
One thing I though that was really weird was they never use those Speedor bike things in the game. In fact there’s only one part near the end of the game (slight spoiler) where you build one but it immediately crashes and revels a character disk. You’d think that something that is so prevalent in half the sets would be more in the game.
Was it fun? Sort of. There were fun elements, but I actually had to cheat with a couple walkthrough tips or I wouldn’t have been able to get past certain areas. Maybe I could have muddled through eventually, but I didn’t have patience for it.
Will I be playing the free play mode? Not for a while. I’ve had my fill of Chima and all its silliness. Would a kid like it? Probably. I’ve loved all the LEGO Games so far, but this one fell flat. *End Rant*
Tags: 3DS, Bionicle, Chi, Chima, Cragger, DS, Harry Potter, Indian Jones, Lavel, LEGO, LEGO Batman 2, LEGO Legends of Chima, LEGO Marvel Super Heroes Video Game, Model Building Secrets, PSP Vita, Sensei Wu, Star Wars, TT Games, Video Game